Quick question, how do people even use APKManager?
Does anyone use the APKManager.command file to launch the script? Or do you use it directly from terminal/command line?
Anyway, moving forwards towards v3.0!
So first off, I think right now that I’m going to make my main focus on simply making it easier to update.
What does that even mean? Well, right now I’m in the process of breaking apart the main script into a few smaller ones (a single ~2500-3000+ line file is just a pain to work with) and adding a built-in auto-update script using git & github. In doing this, I’m also going to try and urge people to use Homebrew to install the required programs. The pre-compiled binaries will still be an option, but well, usually Homebrew updates them faster than I ever will, and Homebrew will compile binaries optimized for your specific computer system, so they should be smaller and faster too.
This has some pretty unique challenges though, I can’t simply offer to run the homebrew install script for users, since Homebrew requires the Xcode command lines tools, which must either be downloaded from within XCode 4.3.x, or separately from developer.apple.com.
I’ll post questions about all this for users when they come up. 😉
Anyway, I’ve also switched to an applescript app to launch the script directly, instead of needing a ‘Setup’ app, and then the .command file. This way you can drag the icon anywhere on your dock if you want, or even move the app to /Applications. Just one step towards making APK Manager at least a tiny bit “Mac-like.”
After that, yeah, I don’t really know. I think its pretty “functionally saturated” already, and trying to add major new features would just cause headaches.
Cheers everyone 🙂